![]() Every so often, a wild Pokémon will peek its ears or tail out of the tall grass (or sand or water), and DexNav will alert you to things like the Pokémon’s level, ability, and even rare moves it might have. The interface is overcrowded as a result and really cumbersome, but the online apps are welcome additions (especially Wonder Trade) It’s the new Pokémon search app, the DexNav, that is perhaps the most interesting addition for Poképhiles. I actually got lost in Mauville City more than once, and had a lot of fun rediscovering something I thought I knew well.Ħ0 Images Alpha and Omega also bear some resemblance to X and Y in that certain app-like features - Pokémon Amie, Super Training, the Player Search System - have all been integrated as part of the PokéNav Plus. In the original games it was comparatively small and boasted only the bike shop and the Game Corner, but now it’s like a smaller Lumiose City from X and Y: full of little shops and tons of NPCs to chat with. I walked into Mauville City for the first time while playing Alpha and didn’t even recognize it. The scenery is rich, the adorable characters are even more adorable (especially little Wally!), and there’s more to many of the cities than there was before. In 2002 I reveled in the newness and feel of having an untouched world to explore, and that sense of wonder carries over in Omega and Alpha. ![]() Different areas had their own weather patterns, and the region contained varied topography, from a desert to a volcano to sandy beaches. Generation III was a big change from the first two for many reasons, most notably the introduction of Abilities (attributes that add advantages to battle, among other things), Natures (which affect how stats develop) and double battles (using two Pokémon at once was unheard of back in the day). Now they’re the first of the earlier games to receive the 3D treatment. Like most other Pokémon games they also put you at odds with a villainous team of Pokémon trainers, in this instance Team Magma for Ruby and Team Aqua for Sapphire, who want to use legendary Pokémon to forever change the region of Hoenn, where the games are set. They follow the tried-and-true Pokémon model of journeying to catch new monsters, challenging eight boss-like Gyms, and eventually fighting the Elite Four trainers and the Champion. You might think you've spotted all of the hidden elements that make Ruby, Sapphire, and their remakes so remarkable, but we think we've identified some extra-special details that will blow your mind.For the uninitiated, Ruby and Sapphire were the third installments in the Pokémon RPG series and the best-selling Game Boy Advance games of all time. The attention to detail and effort that the developers put into these games is truly impressive! There's not much that can slip past you when you've sunk hundreds of hours into numerous playthroughs! However, Nintendo and Game Freak are experts at hiding sneaky little secrets, references, and easter eggs into Pokémon games-and Ruby and Sapphire are no exceptions. ![]() Since Pokémon Ruby and Sapphire have been in our lives for so long now, it'd be fair to assume that we Pokéfans have learned everything there is to know about these games. A whole new generation of players was introduced to the Hoenn region and its wonders-and those of us who played the original games got to explore them all over again. In fact, they've become so revered that Nintendo decided to remake them for the 3DS, in the form of Omega Ruby and Alpha Sapphire. Pretty much ever since they hit the shelves, these games have been hailed as two of the best RPGs of all time. Time for a fact that'll make you feel old: Pokémon Ruby and Sapphire were released fifteen years ago now! That's right-Torchic, Treecko, Mudkip, and friends first came into our lives all the way back in 2002.
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